For Blender and Cycles

Procedural limewash for Blender, with a microcement floor to match

Finish Variants is two procedural node groups: limewash walls and microcement floors. They work at real-world scale, with 3 client palettes and no image textures. Change the wall color for the next client option in about a minute.

Reserve for $19 See the 3 palettes

This is a pre-order. We do not charge you now. Reserve by email and we send you the $19 payment link when checkout opens. We expect to deliver the download by November 29, 2026. If we cannot deliver by then, we refund you in full.

Room render: terracotta limewash walls and a sand-colored microcement floor, lit by a low sun.
Cycles render of the pre-sale build. Same scene, same node groups, terracotta palette.

One room, three client palettes

The same two node groups render all three rooms. Only the inputs change: base color, cloud color, cloudiness, brush strength and seed.

Room render, Warm chalk palette: Limewash in a warm off-white over a mid-grey microcement floor.
Warm chalkLimewash in a warm off-white over a mid-grey microcement floor.
Room render, Terracotta palette: Limewash in burnt clay over a sand-colored microcement floor.
TerracottaLimewash in burnt clay over a sand-colored microcement floor.
Room render, Sage palette: Limewash in grey-green over a dark microcement floor.
SageLimewash in grey-green over a dark microcement floor.

What you get

  • Limewash node group. Soft clouding, short brush sweeps and a chalky matte surface (roughness 0.85 to 0.95).
  • Microcement node group. Soft tonal clouds, faint trowel swirls, fine aggregate and a sealer gloss slider.
  • 3 client palettes for each finish. Warm chalk, terracotta and sage, as presets.
  • Real-world scale. The patterns use object coordinates in meters. A 3 m wall and a 30 cm sample read at the same scale, and UV changes do not stretch them.
  • No image textures. Nothing to relink when you move a file.
  • A test room .blend and an Asset Browser catalog.
  • Built on Blender 5.2 LTS with Cycles. We test it on Blender 4.5 LTS before delivery.

How the limewash works

A low-frequency noise, warped by a second noise, makes the large cloudy patches. A high-distortion noise makes the short brush sweeps, and the Brush Strength slider blends it in. A fine noise adds chalky grain and a small bump.

The roughness stays between 0.85 and 0.95. Real limewash is very matte. A lower value makes it look like plastic paint.

The microcement uses warped wave rings for the trowel swirls. A noise mask breaks them up, so they do not repeat across a floor.

Pricing

$19 one time, pre-order

Both node groups, the 3 palettes, the test room and the catalog. Use it in commercial client work. Delivery by download, expected by November 29, 2026.

Reserve for $19

This is a pre-order. We do not charge you now. Reserve by email and we send you the $19 payment link when checkout opens. We expect to deliver the download by November 29, 2026. If we cannot deliver by then, we refund you in full. Questions: lalit@finishvariants.com.